Cooldown - 150s. [url] => fenrir If he has a way to heal himself, especially by being aggressive, he can become a serious threat during the early game and develop into a difficult adversary during the late game when you build into heros ax. ( This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. Stone of Gaia [display_name] => Atlas PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. [url] => atlas Using this item allows you to teleport to any allied structure or ward while Rooted in place. Kali was one of the 9 playable gods in the Alpha build of SMITE's first presentation to the public at PAX Prime 2011. [display_name] => Danzaburou Learn Cthulhu's skills, stats and more. At 50 stacks this item Evolves, gaining 10 Physical Penetration. [notes] => Again with the executions large hit box easy target. Required fields are marked *. Is this build still good for the current patch? The projectiles follow at a slightly slower pace but travel further, damaging enemies as well. A good majority of players will highly recommend primarily using Cthulhu in the solo role. Genji's Guard 1. [god_id] => 60 Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Shard Relics can be upgraded to a new Relic once you reach Level 12. [god] => Array Shard Relics can be upgraded to a new Relic once you reach Level 12. PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. Pestilence [notes] => Naturally tanky from passive great if receiving peel. Using this item allows you to teleport to any allied structure while Rooted in place. PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20. New builds added hourly from ranked conquest and Smite Pro League games. [scoreVal] => 2 [url] => tiamat PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. [god] => Array 1. Hi-Rez Studios, Inc. All rights reserved. For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. This item is going to be picked up A LOT in this patch I believe. ( Passive regenerates 0.5% of your max health every second. After lvling your 1 and your 2, start leveling your ult, there is no need to lvl it before that. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. SmiteGuru 2014-23. 4 Stacks). Smite is an online battleground between mythical gods. Picking up the flower gives that god a shield equal to 3% of their Max HP that lasts for 8s. If you have a team, they should be able to easily capitilise to the CC and destruction you will inflict on your opponent via your ultimate :). AURA - Allies within 70 units gain 30 Physical and Magical Protections. Join the leading SMITE community.Create and share God Guides and Builds. 1. I works hard to keep my's Smite builds and guides updated, and will help you craft the best Cthulhu build for the meta. This effect can only occur once every 10s. ) Cooldown - 100s. If you are dealt 120 * your level damage while this effect is active, the effect will end early. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. However you choose to play Cthulhu, The SMITEFire community will help you craft the best build for the S10 meta and your chosen game mode. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. However you choose to play Cthulhu, The SMITEFire community will help you craft the best build for the S10 meta and your chosen game mode. Pridwen. Skadi's is S6 while Rama's is S7. +12% magical lifesteal +15 magical penetration; Lost Artifact -> Restored Artifact -> Charon's Coin. Array You could go shoes of the magic, the lifesteal, boots, or travelers shoes, but we havent seen these used too often with Cthulhu. Although I think thorns is not a very good active rn, no other active is better on Cthulhu. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Can be upgraded at level 20. ( PASSIVE - When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. [notes] => The taunt and stun are strong. Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Your email address will not be published. Using this item allows you to teleport to any allied structure or ward while Rooted in place. ) Please consider supporting us by whitelisting us in your ad blocker! PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. I want to receive promotions from our partners. Additionally each pulse reduces cooldowns for all abilities by 1.5s. [god_id] => 24 Please consider supporting us by whitelisting us in your ad blocker! ( All rights reserved. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. If you see that they have several healers or a lot of sustain, and you think that tained is not enough, you can replace voidstone for pestilence as well. PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. . This effect can only occur once every 60 seconds. [god] => Array Browse Ishtar pro builds, top builds and guides. This consumable heals 250 Health over 25 seconds per use. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20. . Array Kali was one of the 17 playable gods in SMITE closed Beta. Spectral Armor Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. Press question mark to learn the rest of the keyboard shortcuts Find pro Cthulhu builds for Smite patch 10.1. PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. ) Recent; Favorites; No recent searches found. You're pretty quickly overcapping lifesteal (note that magical lifesteal caps at 60%), and you're greatly lacking in % penetration. Can be upgraded at level 20. I works hard to keep mys Smite builds and guides updated, and will help you craft the best Cthulhu build for the meta. Using this item reduces the Healing received by all enemy gods within 55 units by 60% for 10s and removes 75% of any currently applied shield. The second relic will vary depending on what your team needs for the late game. You want to go with shoes of focus or reinforced shoes. The rest of Kaldr is still on her 2 when active. In his house at R'lyeh, dread Cthulhu waits dreaming. Using this item will allow you to teleport up to 45 units away instantly. This one is in case you consider that you are against a comp that hasnt that much sustain and you expect that they will not build a lot of sustain either (something very uncommon gotta say). PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. You gain 15 + 1.5 Magical Power per level, 10 + 1.5 Physical Power per level, 20% Lifesteal and 10% Physical Ability Lifesteal for the next 3s. Best Cthulhu build guides for Smite 2023. Cooldown - 120s. While this is active enemies can only lifesteal from you for 50% of their total lifesteal. Cooldown - 120s. This author would like to receive feedback. This does not stack with similar Auras. [display_name] => Bellona Assists provide 4 stacks. Qu es Smite tier . You are healed for 100% of the healing reduced. [url] => gilgamesh ( Ignoring the Blood-Soaked Shroud and going for Sundering Axe start can bring you a HUGE team-fight advantage, providing allies with 15% of your maximum health whenever they are hit with a hard CC ability. PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. [url] => artio [url] => anhur ( This can only occur once every 30s. Login Support Us. [scoreVal] => 2 Copyright 2019 SMITEFire | All Rights Reserved. All rights reserved. Bellona cthulhu is one of my personal favorites with her damage cc and ability to go slightly more damage. [display_name] => Thanatos Would you like to let the author know their guide helped you and leave them a message? Cthulhu Season 8 Guide Patch 8.6. This is by no means a full guide on Cthulhu, I just wanted to share my thoughts on how to build Cthulhu in this new patch and share with you the success that I've had with playing him in the meta. Stacks are permanent and stack up to 4 times. Cooldown - 140s. Please consider supporting us by whitelisting us in your ad blocker! ( ". this effect does not trigger on vortexes. On reaching 4 stacks of Torment, enemies are afflicted by Insanity. This can happen when a God is new or there is a new patch. 0,4 , *BROKEN* NEW S9.7 Lifesteal and Damage build. ) PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. While this is active enemies can only lifesteal from you for 75% of their total lifesteal. [god] => Array . ) Cooldown - 130s. I don't see myself buying thorns too much because I think the item is kind of lackluster, Greater Thorns (Tier 2) "Using this item reflects 30% of all damage you take, before mitigations, for the next 5 seconds, back to its owner as Magical Damage. The items you place on Cthulhu will lean more towards the standard support god, but you also want to throw in some magical power options. [display_name] => Fenrir Cooldown - 140s. If they dont have anything, replace pestilence for bulwark. Phnglui mglwnafh Cthulhu Rlyeh wgahnagl fhtagn.. This effect can only occur once every 8s. In this form Cthulhu gains increased Health, becomes immune to Crowd Control and gains access to new abilities. You can support us ad-free for less than $1 a month! We tried to record this video so many times but it just wasn't optimal on Cthulhu, we g. Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for . Smite is an online battleground between mythical gods. Stacks provide 1 Physical and Magical Protection. [url] => freya [url] => thanatos Data provided by Hi-Rez Studios. Cthulhus abilities can quickly stack up, damaging opponents and catching them up off guard. [url] => ao-kuang ) When you use Cthulhu in the solo lane, your first item should be teleport glyph, just like it is for every player who goes solo. This god is insane and his builds can be pretty crazy. This effect cannot trigger more than once every 110s. This can stack up to 6 times. Array [notes] => The boxing ability late game is insane, allows a more aggressive mid. Ethereal Staff Please verify that you are not a bot to cast your vote. There are really only two boot options for Cthulhu. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. If you like Cthulhu support, you can refer this way. x. [god] => Array Of the two, more players would prefer if you used magic shell because of how useful that barrier can be at both early and late game. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. This item can not be used if you have taken or dealt damage in the last 3s. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. This effect lasts for 7s and can only occur once every 15s. Can only occur once every 60s. PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. The reduced damage is redirected to you as Magical Damage. This can only occur once every 6 minutes. Manticore's Spikes In this patch, we are going to see a lot more crit builds coming from the duo lane. Consume their Insanity for permanent benefits." Cthulhu is one of the playable Gods in SMITE. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. This author would like to receive feedback. This caps at 3 stacks. ( Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. This can only occur once every 15 seconds. SMITEFire is the place to find the perfect build guide to take your game to the next level. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah-nagl fhtagn. PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power. Cooldown - 170s. 3% of your Mana is converted to Physical Power. Enchanted Kusari -> Spellbound Kusari -> Genjis Guard. This ability applies 1 stack of Torment, 2 if the enemy hit is facing Cthulhu or Fears them instead if they are afflicted with Insanity. Makes alot of space with gilgamesh ult and cthulhu ult, the cc goes amazing together. Someone who can find openings in a cthulhu ult. This consumable heals 125 Health and 75 Mana over 25 seconds. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. ( Would you like to let the author know their guide helped you and leave them a message? While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.75% of your Maximum Health. Cthulhu's early game build vary's between players, taking everything from Guardian's or Warrior's Blessing to Mage's Blessing in the early game. [url] => achilles It doesnt work in 2022( Poor CDR in early and middle-game make him ez target. [scoreVal] => 1 Additionally, you gain a stack of 5% Movement Speed and Attack Speed for all Enemy Gods . PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective. When you want to boost your overall damage even more as Cthulhu, these are some excellent choices to pick from. This consumable heals 250 Health over 25 seconds. ) [god_id] => 114 1 day ago. ( 4 Stacks). Can only occur once every 15 seconds. This does not stack with similar Auras. ) Array Shard Relics can be upgraded to a new Relic once you reach Level 12. [god] => Array Enemies near Cthulhu gain stacks of Torment, increasing in pace if they are facing him. [scoreVal] => 2 This effect can only occur every 30s. This item can not be used if you have taken or dealt damage in the last 3s. This item is perfect for that and the removal of boots allows us to build Spectral armor comfortably as we don't really need to sacrifice an item slot for it anymore. La competencia siempre ser un elemento propio de todo videojuego que, en casos como el de Smite lo llevan a un nuevo nivel. [scoreVal] => 3 . [display_name] => Zhong Kui ( Cooldown - 160s. PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Using this item reflects 30% of all damage you take, before mitigations, for the next 5 seconds, back to its owner as Magical Damage. This effect can only occur once every 8s. PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. I pretty much run a max damage build with lifesteal . [god_id] => 113 ) And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. The lack of % pen is fine against squishies, but really suggest some item adjustment. 1, Array [notes] => Can stick to a target and lock them down. Cooldown - 130s. Great Old Ones Guardian Melee Magical. Try to apply your passive as much as you can and use your 1 to gain the extra mitigations. [god_id] => 43 Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Vote received! He erodes the minds . This does not stack with similar Auras. Additionally, Cthulhu gains Magical Power per nearby enemy god with Insanity. It has Teleport and looks like it's for Conquest, yes. . After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. Once you have 4 lvls in your 2, start leveling your 1, since its the best ability to poke consistently. Can only trigger once per enemy per ability. . 50 stacks). PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. Enemies that are healed by god abilities while affected by this curse take 20% more damage from all sources for the duration of the curse. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. 1, Tap each synergy level to view Cthulhus synergies, Array [scoreVal] => 2 New builds added hourly from ranked conquest and Smite Pro League games. Want to support SmiteFire with an ad-free experience? AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20. Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their . Want to support SmiteFire with an ad-free experience? Array If youre taking a lot of damage and fighting it out against your opponents in close range, reinforced shoes give you another layer of physical and magical protections that youre already building, making it harder to whittle your health down during the early game. If you and your allies need to chase down enemies, go with heavenly wings. Enemies hit by this ability also do reduced damage to Cthulhu for 6s. If you overcap stacks they will still provide gold as long as you are near an ally god. This is a solid option for a late-game item slot as it provides health, power and it steals 8% max mana and 6% max health from targets hit with abilities + 20% CCR, which can be a lifesaver. Additionally each pulse reduces cooldowns for all abilities by 1.5s. Could try Focus > Breastplate > Estaff > Oni's > Manticore > Spirit Robe. ) 1, Array [god_id] => 63 Honestly ignore anything below this I don't have time to read it and review it, it might be outdated or true, IDK, I'm just here to provide updated builds. PASSIVE - When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. Every 0.4s she loses 0.15% of her health, stacking in intensity up to 40 times. While this is active enemies can only lifesteal from you for 50% of their total lifesteal. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Best Cthulhu build guides for Smite 2023. Using this item reflects 35% of all damage you take, before mitigations, for the next 3 seconds, back to its owner as Magical Damage. This effect is not interrupted by damage but is interrupted by hard Crowd Control. [url] => danzaburou Us, MADNESS AT IT'S CLIMAX! This could be built instead of Tyrannical, though I don't see much reasoning for it, it can definitely be viable. Relics. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. At max stacks, upon being hit you are immediately healed for 15% of your maximum health. Hey guys, so from all the information i can gather on my boy cthulhu, it seems his best bet is to build a mix of offence and defence to capitalize Press J to jump to the feed. 1. This guide has not yet been updated for the current season. This effect is not interrupted by damage but is interrupted by hard Crowd Control. When the shield is broken or expires, Allied Gods gain a new buff providing 15% Damage Mitigation and 20% Movement Speed for 3s. Create, share and explore a wide variety of Smite god guides, builds and general strategy in a friendly community. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Can be upgraded at level 20. The second option is similar to the ones youd pick as a support, or you might go with frenzy belt when your team needs a boost of damage for a final push.